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Description
(Untested, from looking at code)
- If player crashes/reconnects, they'll be prevented from rejoining.
- Blocked JIPs are forced to spectate with the respawn_system plugin, however it seems like it wouldn't exclude them from respawning.
- BRM_FMK_fnc_syncTime isn't called for them.
Potentially other issues.
The first two issues could be considered non-issues for TvTs. Though, issue 2 would respawn them with vanilla gear when not using the round_system plugin.
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