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Added Inheritance. |
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Moved documentation to gist, so links work and for better revision diff. |
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Added custom unit type. |
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Removed usage of Updated NATO Example |
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(Continuation of #165)
I've been working on a new loadout system.
Main purpose of it is to improve faction moddability by removing structures and implementing the structures directly in the faction files in a way to allow everything to be changed using a faction mod.
Secondary is to improve the loadout system.
Documentation
NATO Example - Do note that it is just an example. So, might contain errors or be outdated and is not representative of the final system.
Feel free to suggest anything. None of it is set in stone and all is open for discussion, change, deletion, addition, ...
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