Facilitator / Non-player access to game state #1151
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sridharraman
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What did you end up going with? I haven't tried any of this yet but just throwing out some ideas.
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Hi
We are building a multi-player game where players make moves simultaneously. That's been fine so far. I was wondering what would be the best practice to create a "dashboard" for facilitator/non-player to view the game state. Is that possible?
Going through the documentation, I came up with a couple of approaches:
Is there a recommended way of doing this? Have I missed any other approach?
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