@@ -18,15 +18,16 @@ QString GraphicsApi(QQuickWindow* window)
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switch (window->rendererInterface ()->graphicsApi ()) {
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case QSGRendererInterface::Unknown: return " Unknown" ;
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case QSGRendererInterface::Software: return " The Qt Quick 2D Renderer" ;
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- case QSGRendererInterface::OpenGL: return " OpenGL ES 2.0 or higher" ;
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- case QSGRendererInterface::Direct3D12: return " Direct3D 12" ;
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case QSGRendererInterface::OpenVG: return " OpenVG via EGL" ;
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 14, 0))
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- case QSGRendererInterface::OpenGLRhi: return " OpenGL ES 2.0 or higher via a graphics abstraction layer" ;
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- case QSGRendererInterface::Direct3D11Rhi: return " Direct3D 11 via a graphics abstraction layer" ;
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- case QSGRendererInterface::VulkanRhi: return " Vulkan 1.0 via a graphics abstraction layer" ;
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- case QSGRendererInterface::MetalRhi: return " Metal via a graphics abstraction layer" ;
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- case QSGRendererInterface::NullRhi: return " Null (no output) via a graphics abstraction layer" ;
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+ case QSGRendererInterface::OpenGL: return " OpenGL ES 2.0 or higher via a graphics abstraction layer" ;
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+ case QSGRendererInterface::Direct3D11: return " Direct3D 11 via a graphics abstraction layer" ;
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+ case QSGRendererInterface::Vulkan: return " Vulkan 1.0 via a graphics abstraction layer" ;
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+ case QSGRendererInterface::Metal: return " Metal via a graphics abstraction layer" ;
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+ case QSGRendererInterface::Null: return " Null (no output) via a graphics abstraction layer" ;
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+ #endif
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+ #if (QT_VERSION >= QT_VERSION_CHECK(6, 6, 0))
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+ case QSGRendererInterface::Direct3D12: return " Direct3D 12 via a graphics abstraction layer" ;
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#endif
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} // no default case, so the compiler can warn about missing cases
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assert (false );
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