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Copy file name to clipboardExpand all lines: README.md
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@@ -11,7 +11,8 @@ Write your Dialogue Sequences by defining the graph for your Dialogue Sequence
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which are backed by a well-defined Dialogue AST for easy management and
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integration within your game.
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You can install it via the Asset Library or
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You can install it via the
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[Asset Library](https://godotengine.org/asset-library/asset/4132) or
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[downloading a copy](https://github.com/bisterix-studio/parley/archive/refs/heads/main.zip)
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from GitHub.
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## Table of contents
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-[Table of contents](#table-of-contents)
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-[Features](#features)
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-[Upcoming Features](#upcoming-features)
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-[Installation](#installation)
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-[Documentation](#documentation)
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-[Support](#support)
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-[Known Issues and Troubleshooting](#known-issues-and-troubleshooting)
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-[Parts of Godot are unresponsive in MacOS after close a test dialogue scene via the close button](#parts-of-godot-are-unresponsive-in-macos-after-close-a-test-dialogue-scene-via-the-close-button)
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-[Licence](#licence)
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-[Contributions](#contributions)
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## Features
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- An easy-to-use and well-defined Graph Editor
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- A wide variety of nodes for maximum flexibility and creativity:
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- A wide variety of Nodes for maximum flexibility and creativity:
Copy file name to clipboardExpand all lines: addons/parley/README.md
+7-7Lines changed: 7 additions & 7 deletions
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Original file line number
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@@ -11,7 +11,8 @@ Write your Dialogue Sequences by defining the graph for your Dialogue Sequence
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which are backed by a well-defined Dialogue AST for easy management and
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integration within your game.
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-
You can install it via the Asset Library or
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+
You can install it via the
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[Asset Library](https://godotengine.org/asset-library/asset/4132) or
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[downloading a copy](https://github.com/bisterix-studio/parley/archive/refs/heads/main.zip)
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from GitHub.
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@@ -22,13 +23,12 @@ from GitHub.
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## Table of contents
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-[Table of contents](#table-of-contents)
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-[Features](#features)
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-[Upcoming Features](#upcoming-features)
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-[Installation](#installation)
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-[Documentation](#documentation)
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-[Support](#support)
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-[Known Issues and Troubleshooting](#known-issues-and-troubleshooting)
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-[Parts of Godot are unresponsive in MacOS after close a test dialogue scene via the close button](#parts-of-godot-are-unresponsive-in-macos-after-close-a-test-dialogue-scene-via-the-close-button)
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-[Licence](#licence)
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-[Contributions](#contributions)
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@@ -37,24 +37,25 @@ Installation Features Examples Support Useful links Licence Contributions
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## Features
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- An easy-to-use and well-defined Graph Editor
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- A wide variety of nodes for maximum flexibility and creativity:
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- A wide variety of Nodes for maximum flexibility and creativity:
ParleyUtils.log.error("Invalid dialogue balloon nodes. Stopping processing. Check whether the Dialogue and Dialogue Option Nodes are fully populated with data.")
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push_error(ParleyUtils.log.error_msg("Invalid dialogue balloon nodes. Stopping processing. Check whether the Dialogue and Dialogue Option Nodes are fully populated with data."))
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