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content/6 - Base Notes/Introductory Class for Web UI and Content Management.md

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@@ -35,7 +35,7 @@ The web operates on a **client-server model**, which involves two main component
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# UI/UX Design Principles
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- Before we build, we must understand the user. User Interface (UI) and User Experience (UX) are critical to a project's success.
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> [!fun fact]
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> [!fun-Fact]
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> - Historically **UI** was called Human-Computer Interaction(HCI).
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## UI vs. UX
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#### Perceived Complexity:
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- How difficult the user _feels_ the interface is, regardless of its actual complexity. The goal is to minimize perceived complexity.
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> [![Larry Tesler's Law of conservation of complexity](https://en.wikipedia.org/wiki/Law_of_conservation_of_complexity)]
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> [![Larry-Tesler's-Law-of-conservation-of-Complexity]
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> Suggests every single system WILL have certain amount of **inherent complexity**, that *cannot be reduced*, It can only be _shifted_.
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### Principles for Simplicity
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- A programming language and core technical of the world wide web alongside the HTML and CSS.
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- JavaScript can provide interaction and manipulation with the HTML DOM(Document Object Model).
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> [!Fun Fact]
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> [!Fun-Fact]
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> JavaScript****Java 🤭
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- **Variables:** var myName = "Dexter";

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