@@ -468,9 +468,9 @@ def w(self):
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# -------------------- variant constructors ----------------------------#
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@classmethod
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- def Revolute (cls , a , q , pitch = None ):
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+ def UnitRevolute (cls , a , q , pitch = None ):
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"""
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- Construct a new unit rotational 3D twist
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+ Construct a new 3D rotational unit twist
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:param a: Twist axis or line of action
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:type a: array_like(3)
@@ -497,9 +497,9 @@ def Revolute(cls, a, q, pitch=None):
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return cls (v , w )
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@classmethod
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- def Prismatic (cls , a ):
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+ def UnitPrismatic (cls , a ):
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"""
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- Construct a new unit prismatic 3D twist
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+ Construct a new 3D unit prismatic twist
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:param a: Twist axis or line of action
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:type a: array_like(3)
@@ -1262,9 +1262,9 @@ def isvalid(v, check=True):
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# -------------------- variant constructors ----------------------------#
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@classmethod
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- def Revolute (cls , q ):
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+ def UnitRevolute (cls , q ):
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"""
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- Construct a new 2D revolute Twist object
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+ Construct a new 2D revolute unit twist
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:param q: Point on the line of action
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:type q: array_like(2)
@@ -1286,9 +1286,9 @@ def Revolute(cls, q):
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return cls (v [:2 ], 1 )
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@classmethod
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- def Prismatic (cls , a ):
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+ def UnitPrismatic (cls , a ):
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"""
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- Construct a new 2D primsmatic Twist object
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+ Construct a new 2D primsmatic unit twist
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:param a: Displacment
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:type a: array-like(2)
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