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We're evaluating Bazel for our C++ to WebAssembly build pipeline and would love to learn from others' experiences.
Our current setup:
Several hundred thousand lines of C++
Compiling to WebAssembly via Emscripten
Custom artifact caching system (reduced build time from 60min to 5min)
20+ developers, 2 production deploys daily
We're considering Bazel because our custom artifact cache is becoming hard to maintain. But converting third-party projects like Skia to Bazel seems extremely difficult. Skia uses GN, has tons of platform-specific code, and complex build configurations.
Has anyone successfully integrated large, complex C++ projects (especially Skia) into a Bazel build? We really want Bazel's caching benefits, but converting our dependencies feels like a massive undertaking. Any advice appreciated!
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Hey everyone!
We're evaluating Bazel for our C++ to WebAssembly build pipeline and would love to learn from others' experiences.
Our current setup:
We're considering Bazel because our custom artifact cache is becoming hard to maintain. But converting third-party projects like Skia to Bazel seems extremely difficult. Skia uses GN, has tons of platform-specific code, and complex build configurations.
Has anyone successfully integrated large, complex C++ projects (especially Skia) into a Bazel build? We really want Bazel's caching benefits, but converting our dependencies feels like a massive undertaking. Any advice appreciated!
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