which version of OpenGL axmol uses? #1096
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Please read the https://github.com/axmolengine/axmol/blob/dev/CHANGELOG |
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If you search the code, you'll find several references to OpenGL ES 2 on Android and iOS, and OpenGL on Windows, Linux and MacOS |
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I can find this sentence on the cocos2dx 4.0 readme https://github.com/cocos2d/cocos2d-x/blob/v4/README.md
and here the axmol docu link (there be also): |
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cocos2d-x uses opengl ES 2.0, is axmol based on it too?
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