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Expose ignoreDirectionalLights attribute to be used in level scripts #512

@assertivist

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@assertivist

We have a flag used for the sights/UI, ignoreDirectionalLights, that makes it so that only ambient lighting is applied to a BSP object.

As a Level Designer, I would like to specify ignoreDirectionalLights = true or directionalLighting = false, in order to utilize this functionality for an accent or effect in a level.

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