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Client needs to automatically update it's connected state locally when the server issues the shutdown command. #348

@Ymihere03

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@Ymihere03
  • Player 1 hosts a server and Player 2 connects.
  • Player 1 shuts down the server while Player 2 is still connected.
  • Player 2's client still acts like it is in the same lobby as before the shutdown.
    • Player 2's player list is now empty but typing sends text to the player slot that Player 2 was in before the d/c
    • Player 2 still needs to click the "Disconnect" button to return to a "single-player" mode.

When a client receives a server shutdown, it should behave the same as if the player clicked the "Disconnect" button.

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