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Currently im just having a blank urp webgl (6.0@40f) project, having one script that loads the duck glb file and includes the shader. Somehow my .dat.br file is 70mb! is there any way we can decrease the size ?
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Currently im just having a blank urp webgl (6.0@40f) project, having one script that loads the duck glb file and includes the shader. Somehow my .dat.br file is 70mb! is there any way we can decrease the size ?
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