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This repository was archived by the owner on Oct 25, 2021. It is now read-only.
This repository was archived by the owner on Oct 25, 2021. It is now read-only.

[Benchmark] Userless simulation mode #88

@erlend-sh

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@erlend-sh

jaynus: We want a userless simulation mode. So can I run Evoli for N frames, full throttle, without user feedback (and preferably faster than realtime)

I know we support game speedup as a core design goal already, so we've got that one covered.

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