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This repository was archived by the owner on Oct 25, 2021. It is now read-only.
I'm wondering if it is just me or the FPS counter starts to drop fast. After a few seconds the mobs movement isn't smooth anymore. Also, you barely can move the camera, because of this lagging.
Also some glitch like this happens when you move the camera on a low fps:
I'm using Ubuntu 18.04, on i7, 16 GB and GT 720. Don't know if this is a linux only behaviour.
This is strange for me, because the ECS style should distribute the work even if you have a high number of entities, but on this case, with just a few hundred the system starts to get high load. This is the Evoli implementation itself that needs to be improved or is the amethyst ECS that isn't production ready yet?