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ISSUE: animationsThis issue is related to animations, sprites, texturesThis issue is related to animations, sprites, texturesISSUE: bounding boxesThis issue is related to BBs (size, collision-detection/handling, etc)This issue is related to BBs (size, collision-detection/handling, etc)ISSUE: enemiesThis issue is related to implementing enemies (Piranha plant,, fire-bar, Bowser, etc)This issue is related to implementing enemies (Piranha plant,, fire-bar, Bowser, etc)ISSUE: marioThis issue is related to Mario controls, texture, interactions, behavior,This issue is related to Mario controls, texture, interactions, behavior,ISSUE: physicsThis issue related to movement, controls, physics, interactionsThis issue related to movement, controls, physics, interactionsISSUE: power-upsThis issue is related to ingame power-upsThis issue is related to ingame power-ups
Description
You will implement fire-bar related properties. You don't have to display this on the map, just create a structure/properties for this object. In other words, adding to levels that includes a star-power drop is not part of this issue. Please see the specific issue for that level.
- Spawn inside in bricks or on their own depended on level layout
- Bounce when hitting floor/wall
- Mario should be able to pick up this
- Give Mario an invulnerability period and insta-kill enemies that touch him
- Sprite animation
More information can be found on site like MarioWiki.
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ISSUE: animationsThis issue is related to animations, sprites, texturesThis issue is related to animations, sprites, texturesISSUE: bounding boxesThis issue is related to BBs (size, collision-detection/handling, etc)This issue is related to BBs (size, collision-detection/handling, etc)ISSUE: enemiesThis issue is related to implementing enemies (Piranha plant,, fire-bar, Bowser, etc)This issue is related to implementing enemies (Piranha plant,, fire-bar, Bowser, etc)ISSUE: marioThis issue is related to Mario controls, texture, interactions, behavior,This issue is related to Mario controls, texture, interactions, behavior,ISSUE: physicsThis issue related to movement, controls, physics, interactionsThis issue related to movement, controls, physics, interactionsISSUE: power-upsThis issue is related to ingame power-upsThis issue is related to ingame power-ups