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I wonder if it's possible to adapt DeepSVG to replace the VAE block in stable diffusion to generate vector graphics?
I see a couple of problems.
The latent embedding size in DeepSVG (256) does not match latent embedding size of SD (64).
diffusers library expects bin file instead of pth. There is a script to convert it to diffusers but it seems to use AutoencoderKL, which I'm not sure the right architecture.
I wonder if you know an easy way to adopt DeepSVG for diffusers library?