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SE addresses are canonical. They can't be wrong. Are you saying the VR address doesn't match? How does the SSE and VR code differ? |
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Significant updates were made to the latest SPID, particularly fixing issues with outfits. I Identified the new addresses but was unable to identify the correct offset needed for the 53960 ID on the SetOutfitActor method - the existing SE offset is the incorrect address to hook on
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