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Any tips for relocating SSE address offsets to VR edition? #82

Answered by alandtse
mysticfall asked this question in Q&A
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Please take a look at the readme here. https://github.com/alandtse/vr_address_tools. It has some initial instructions. The issue is the IDs/addresses are the first step. You'll need to be able to review the assembly for both binaries to figure out if the code is the same and if not you may have to port/patch differently. I don't know what platform is doing, but if it's just hooking calls, that may be the easiest. If it's actually patching code, then you may have to learn assembly to perform the patch.

Also, what version of Skyrim are they patching? The IDs changed with AE 1.6.x. VR matches SE 1.5.97 addresses.

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