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Update: doodlezoid has created a port for AE. I was hopeful this would work similar to their other mods built with CommonLibSSE NG but I believe this still needs a small addition to vr address library. When I run vr_address_tools I see:
I'm willing to assist but am unsure on the approach to manually identifying VR addresses |
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the latest update for the best dragon overhaul requires behavior data injector.
I anticipate future animation mods to also require this dependency as it enables addition of animation variables & events via without nemesis patch
link to mod
source code
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