-
-
Notifications
You must be signed in to change notification settings - Fork 198
Add audio recording with sync option to 2d viewer #952
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Comments
@akiver what are your thoughts on this? Is this something that would potentially be merged into cs-demo-manager or is it out of scope? |
while it could work, i'm a bit concerned that manually syncing the audio would be painful for users. |
I see, solutions such as Skybox Edge It would be great to have an open source alternative, and based on my research your cs-demo-manager is what comes closest. |
@akiver something I didn't mention previously is that yeah: the synching is annoying to do, but it is worth it for those of us who use this as part of team analysis, and once you get into a habit it isn't too bad. Just providing a number in 10th of a second to delay the video to delay (allow negatives and positives), then we would just take note of how delayed my audio is by saying "Go" at the start of the 1st round (after freezetime). Other more fancy methods probably exists too. Wrt. to changing rounds, it also has to account for pauses such as timeouts, and the 2d replayer would need to be able to auto-start each round. |
Just a heads-up, I will tackle this feature request before starting to work on this one. |
That's awesome! Thank you for the update |
What problem is this solving
Being able to listen to communications from a discord or teamspeak server would provide great insight and context to the analyzed video
Proposed solution
Describe alternatives you've considered
N/A
The text was updated successfully, but these errors were encountered: