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Multi sequence bulk and start tick bug #1084

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Asgerspange opened this issue Mar 23, 2025 · 0 comments
Open

Multi sequence bulk and start tick bug #1084

Asgerspange opened this issue Mar 23, 2025 · 0 comments

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@Asgerspange
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Asgerspange commented Mar 23, 2025

What problem is this solving

I find it time consuming having to add all players from 1 round to a sequence and having to set the correct ticks
and a bug I found if you add a sequence that has the same start tick and endtick as another it doesn't get added to the timeline

Proposed solution

Is it possible to have a feature generating 5 sequences for all 5 players on CT

Fx. if I want all CT pov in round 11 of a demo I can click add round sequence or something and select CT and it creates 5 sequences containing the start tick of the round to the endtick/player death tick of each player

Describe alternatives you've considered

No response

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