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This repository was archived by the owner on Mar 4, 2025. It is now read-only.
This repository was archived by the owner on Mar 4, 2025. It is now read-only.

Sprite picking is offset when Camera::viewport is set #364

@johanhelsing

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@johanhelsing

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if the viewport is not in the top left, the picking is offset by the distance to the top-left (I think). At least it's incorrect.

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