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Released version 1.0.0.
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Core/Solution/Hover.Board.Input.Leap/Hover.Board.Input.Leap.csproj

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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>copy /Y "$(TargetDir)$(TargetFileName)" "$(SolutionDir)..\..\Unity\Assets\Plugins\Hover\"</PostBuildEvent>
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<PostBuildEvent>
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</PostBuildEvent>
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</PropertyGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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using System.Reflection;
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyInformationalVersion("1.0.0.922b901")]
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[assembly: AssemblyInformationalVersion("1.0.0.3e9eac5")]

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