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Feature: Level Pools #140

@adonutwithsprinklez

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@adonutwithsprinklez

Presently, the game has no real progression through levelling. This is because all content that has been currently implemented (as of #118) has been designed for a level 1 character in mind. With level pools, a single tag "levelPool" will allow for additional refinement to various content with minimal modification.

Similar to how modifiers currently work, the "levelPool" tag will operate by modifying the current object/enemy/area based on the player's current level (as of when it spawns).

Systems that will need support for this feature include:

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enhancementNew feature, rewrite, or requestjsonFeature/bug requiring changes to json filespythonFeature/bug requiring changes to Python code

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