Filtering TreeState items #5578
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Hi! I am exploring the SubMenu hooks on the nightly build and wanted to throw in a search bar to filter the available actions on the menu. Sadly, I found that |
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I think this is something we want, but just haven't implemented yet. And I think it would filter all nodes, where the implementer could account for level or expandedKeys if they wanted to in their filter function. |
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I think this is something we want, but just haven't implemented yet. And I think it would filter all nodes, where the implementer could account for level or expandedKeys if they wanted to in their filter function.