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| 1 | +# SPDX-FileCopyrightText: 2022 John Park for Adafruit Industries |
| 2 | +# |
| 3 | +# SPDX-License-Identifier: MIT |
| 4 | +# Drum Trigger Sequencer 2040 |
| 5 | +# Based on code by Tod Kurt @todbot https://github.com/todbot/picostepseq |
| 6 | + |
| 7 | +# Uses General MIDI drum notes on channel 10 |
| 8 | +# Range is note 35/B0 - 81/A4, but classic 808 set is defined here |
| 9 | + |
| 10 | +import time |
| 11 | +from adafruit_ticks import ticks_ms, ticks_diff, ticks_add |
| 12 | +import board |
| 13 | +from digitalio import DigitalInOut, Pull |
| 14 | +import keypad |
| 15 | +import adafruit_aw9523 |
| 16 | +import usb_midi |
| 17 | +from adafruit_seesaw import seesaw, rotaryio, digitalio |
| 18 | +from adafruit_debouncer import Debouncer |
| 19 | +from adafruit_ht16k33 import segments |
| 20 | + |
| 21 | + |
| 22 | +# define I2C |
| 23 | +i2c = board.STEMMA_I2C() |
| 24 | + |
| 25 | +num_steps = 16 # number of steps/switches |
| 26 | +num_drums = 11 # primary 808 drums used here, but you can use however many you like |
| 27 | +# Beat timing assumes 4/4 time signature, e.g. 4 beats per measure, 1/4 note gets the beat |
| 28 | +bpm = 120 # default BPM |
| 29 | +beat_time = 60/bpm # time length of a single beat |
| 30 | +beat_millis = beat_time * 1000 # time length of single beat in milliseconds |
| 31 | +steps_per_beat = 4 # subdivide beats down to to 16th notes |
| 32 | +steps_millis = beat_millis / steps_per_beat # time length of a beat subdivision, e.g. 1/16th note |
| 33 | + |
| 34 | +step_counter = 0 # goes from 0 to length of sequence - 1 |
| 35 | +sequence_length = 16 # how many notes stored in a sequence |
| 36 | +curr_drum = 0 |
| 37 | +playing = False |
| 38 | + |
| 39 | +# Setup button |
| 40 | +start_button_in = DigitalInOut(board.A2) |
| 41 | +start_button_in.pull = Pull.UP |
| 42 | +start_button = Debouncer(start_button_in) |
| 43 | + |
| 44 | + |
| 45 | +# Setup switches |
| 46 | +switch_pins = ( |
| 47 | + board.TX, board.RX, board.D2, board.D3, |
| 48 | + board.D4, board.D5, board.D6, board.D7, |
| 49 | + board.D8, board.D9, board.D10, board.MOSI, |
| 50 | + board.MISO, board.SCK, board.A0, board.A1 |
| 51 | +) |
| 52 | +switches = keypad.Keys(switch_pins, value_when_pressed=False, pull=True) |
| 53 | + |
| 54 | +# Setup LEDs |
| 55 | +leds = adafruit_aw9523.AW9523(i2c, address=0x5B) # both jumperes soldered on board |
| 56 | +for led in range(num_steps): # turn them off |
| 57 | + leds.set_constant_current(led, 0) |
| 58 | +leds.LED_modes = 0xFFFF # constant current mode |
| 59 | +leds.directions = 0xFFFF # output |
| 60 | + |
| 61 | +# Values for LED brightness 0-255 |
| 62 | +offled = 0 |
| 63 | +dimled = 2 |
| 64 | +midled = 20 |
| 65 | +highled = 150 |
| 66 | + |
| 67 | +for led in range(num_steps): # dramatic boot up light sequence |
| 68 | + leds.set_constant_current(led, dimled) |
| 69 | + time.sleep(0.05) |
| 70 | +time.sleep(0.5) |
| 71 | +# |
| 72 | +# STEMMA QT Rotary encoder setup |
| 73 | +rotary_seesaw = seesaw.Seesaw(i2c, addr=0x36) # default address is 0x36 |
| 74 | +encoder = rotaryio.IncrementalEncoder(rotary_seesaw) |
| 75 | +last_encoder_pos = 0 |
| 76 | +rotary_seesaw.pin_mode(24, rotary_seesaw.INPUT_PULLUP) # setup the button pin |
| 77 | +knobbutton_in = digitalio.DigitalIO(rotary_seesaw, 24) # use seesaw digitalio |
| 78 | +knobbutton = Debouncer(knobbutton_in) # create debouncer object for button |
| 79 | +encoder_pos = -encoder.position |
| 80 | + |
| 81 | +# MIDI setup |
| 82 | +midi = usb_midi.ports[1] |
| 83 | + |
| 84 | +drum_names = [ |
| 85 | + "Bass", "Snar", "LTom", "MTom", "HTom", |
| 86 | + "Clav", "Clap", "Cowb", "Cymb", "OHat", "CHat" |
| 87 | +] |
| 88 | +drum_notes = [36, 38, 41, 43, 45, 37, 39, 56, 49, 46, 42] # general midi drum notes matched to 808 |
| 89 | + |
| 90 | +# default starting sequence needs to match number of drums in num_drums |
| 91 | +sequence = [ |
| 92 | + [ 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0 ], # bass drum |
| 93 | + [ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0 ], # snare |
| 94 | + [ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0 ], # low tom |
| 95 | + [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ], # mid tom |
| 96 | + [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ], # high tom |
| 97 | + [ 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], # rimshot/claves |
| 98 | + [ 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0 ], # handclap/maracas |
| 99 | + [ 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0 ], # cowbell |
| 100 | + [ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], # cymbal |
| 101 | + [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 ], # hihat open |
| 102 | + [ 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0 ] # hihat closed |
| 103 | +] |
| 104 | + |
| 105 | +def play_drum(note): |
| 106 | + midi_msg_on = bytearray([0x99, note, 120]) # 0x90 is noteon ch 1, 0x99 is noteon ch 10 |
| 107 | + midi_msg_off = bytearray([0x89, note, 0]) |
| 108 | + midi.write(midi_msg_on) |
| 109 | + midi.write(midi_msg_off) |
| 110 | + |
| 111 | +def light_steps(step, state): |
| 112 | + if state: |
| 113 | + leds.set_constant_current(step, midled) |
| 114 | + else: |
| 115 | + leds.set_constant_current(step, offled) |
| 116 | + |
| 117 | +def light_beat(step): |
| 118 | + leds.set_constant_current(step, highled) |
| 119 | + |
| 120 | +def edit_mode_toggle(): |
| 121 | + # pylint: disable=global-statement |
| 122 | + global edit_mode |
| 123 | + # pylint: disable=used-before-assignment |
| 124 | + edit_mode = (edit_mode + 1) % num_modes |
| 125 | + display.fill(0) |
| 126 | + if edit_mode == 0: |
| 127 | + display.print(bpm) |
| 128 | + elif edit_mode == 1: |
| 129 | + display.print(drum_names[curr_drum]) |
| 130 | + |
| 131 | +def print_sequence(): |
| 132 | + print("sequence = [ ") |
| 133 | + for k in range(num_drums): |
| 134 | + print(" [" + ",".join('1' if e else '0' for e in sequence[k]) + "], #", drum_names[k]) |
| 135 | + print("]") |
| 136 | + |
| 137 | +# set the leds |
| 138 | +for j in range(sequence_length): |
| 139 | + light_steps(j, sequence[curr_drum][j]) |
| 140 | + |
| 141 | +display = segments.Seg14x4(i2c, address=(0x71)) |
| 142 | +display.brightness = 0.3 |
| 143 | +display.fill(0) |
| 144 | +display.show() |
| 145 | +display.print(bpm) |
| 146 | +display.show() |
| 147 | + |
| 148 | +edit_mode = 0 # 0=bpm, 1=voices |
| 149 | +num_modes = 2 |
| 150 | + |
| 151 | +print("Drum Trigger 2040") |
| 152 | + |
| 153 | + |
| 154 | +display.fill(0) |
| 155 | +display.show() |
| 156 | +display.marquee("Drum", 0.05, loop=False) |
| 157 | +time.sleep(0.5) |
| 158 | +display.marquee("Trigger", 0.075, loop=False) |
| 159 | +time.sleep(0.5) |
| 160 | +display.marquee("2040", 0.05, loop=False) |
| 161 | +time.sleep(1) |
| 162 | +display.marquee("BPM", 0.05, loop=False) |
| 163 | +time.sleep(0.75) |
| 164 | +display.marquee(str(bpm), 0.1, loop=False) |
| 165 | + |
| 166 | + |
| 167 | +while True: |
| 168 | + start_button.update() |
| 169 | + if start_button.fell: # pushed encoder button plays/stops transport |
| 170 | + if playing is True: |
| 171 | + print_sequence() |
| 172 | + playing = not playing |
| 173 | + step_counter = 0 |
| 174 | + last_step = int(ticks_add(ticks_ms(), -steps_millis)) |
| 175 | + print("*** Play:", playing) |
| 176 | + |
| 177 | + if playing: |
| 178 | + now = ticks_ms() |
| 179 | + diff = ticks_diff(now, last_step) |
| 180 | + if diff >= steps_millis: |
| 181 | + late_time = ticks_diff(int(diff), int(steps_millis)) |
| 182 | + last_step = ticks_add(now, - late_time//2) |
| 183 | + |
| 184 | + light_beat(step_counter) # brighten current step |
| 185 | + for i in range(num_drums): |
| 186 | + if sequence[i][step_counter]: # if there's a 1 at the step for the seq, play it |
| 187 | + play_drum(drum_notes[i]) |
| 188 | + light_steps(step_counter, sequence[curr_drum][step_counter]) # return led to step value |
| 189 | + step_counter = (step_counter + 1) % sequence_length |
| 190 | + encoder_pos = -encoder.position # only check encoder while playing between steps |
| 191 | + knobbutton.update() |
| 192 | + if knobbutton.fell: |
| 193 | + edit_mode_toggle() |
| 194 | + else: # check the encoder all the time when not playing |
| 195 | + encoder_pos = -encoder.position |
| 196 | + knobbutton.update() |
| 197 | + if knobbutton.fell: # change edit mode, refresh display |
| 198 | + edit_mode_toggle() |
| 199 | + |
| 200 | + # switches add or remove steps |
| 201 | + switch = switches.events.get() |
| 202 | + if switch: |
| 203 | + if switch.pressed: |
| 204 | + i = switch.key_number |
| 205 | + sequence[curr_drum][i] = not sequence[curr_drum][i] # toggle step |
| 206 | + light_steps(i, sequence[curr_drum][i]) # toggle light |
| 207 | + |
| 208 | + if encoder_pos != last_encoder_pos: |
| 209 | + encoder_delta = encoder_pos - last_encoder_pos |
| 210 | + if edit_mode == 0: |
| 211 | + bpm = bpm + encoder_delta # or (encoder_delta * 5) |
| 212 | + bpm = min(max(bpm, 10), 400) |
| 213 | + beat_time = 60/bpm # time length of a single beat |
| 214 | + beat_millis = beat_time * 1000 |
| 215 | + steps_millis = beat_millis / steps_per_beat |
| 216 | + display.fill(0) |
| 217 | + display.print(bpm) |
| 218 | + if edit_mode == 1: |
| 219 | + curr_drum = (curr_drum + encoder_delta) % num_drums |
| 220 | + # quickly set the step leds |
| 221 | + for i in range(sequence_length): |
| 222 | + light_steps(i, sequence[curr_drum][i]) |
| 223 | + display.print(drum_names[curr_drum]) |
| 224 | + last_encoder_pos = encoder_pos |
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