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| 1 | +# SPDX-FileCopyrightText: 2021 Liz Clark for Adafruit Industries |
| 2 | +# SPDX-License-Identifier: MIT |
| 3 | + |
| 4 | +"""Jack-o'-Lantern flame example Adafruit Circuit Playground Express""" |
| 5 | +import time |
| 6 | +import math |
| 7 | +import random |
| 8 | +import board |
| 9 | +import adafruit_ws2801 |
| 10 | +from digitalio import DigitalInOut, Direction, Pull |
| 11 | + |
| 12 | +# button setup |
| 13 | +button = DigitalInOut(board.A2) |
| 14 | +button.direction = Direction.INPUT |
| 15 | +button.pull = Pull.UP |
| 16 | + |
| 17 | +# pixel setup |
| 18 | +pixel_num = 9 |
| 19 | +pixel_offset = 2 |
| 20 | +pixels = adafruit_ws2801.WS2801(board.SDA1, board.SCL1, pixel_num+pixel_offset, brightness=1, auto_write=False) |
| 21 | + |
| 22 | +pixel_prev = [128] * len(pixels) |
| 23 | + |
| 24 | +lit_candles = None |
| 25 | +night = 1 |
| 26 | + |
| 27 | +def split(first, second, offset): |
| 28 | + """ |
| 29 | + Subdivide a brightness range, introducing a random offset in middle, |
| 30 | + then call recursively with smaller offsets along the way. |
| 31 | + @param1 first: Initial brightness value. |
| 32 | + @param1 second: Ending brightness value. |
| 33 | + @param1 offset: Midpoint offset range is +/- this amount max. |
| 34 | + """ |
| 35 | + if offset != 0: |
| 36 | + mid = ((first + second + 1) / 2 + random.randint(-offset, offset)) |
| 37 | + offset = int(offset / 2) |
| 38 | + split(first, mid, offset) |
| 39 | + split(mid, second, offset) |
| 40 | + else: |
| 41 | + level = math.pow(first / 255.0, 2.7) * 255.0 + 0.5 |
| 42 | + return level |
| 43 | + |
| 44 | +while True: |
| 45 | + if not button.value: |
| 46 | + while not button.value: |
| 47 | + time.sleep(0.01) # debounce |
| 48 | + night += 1 # next night |
| 49 | + if night == 9: # wrap around |
| 50 | + night = 1 |
| 51 | + lit_candles = None # reset the lights |
| 52 | + if not lit_candles: |
| 53 | + print("Current night: ", night) |
| 54 | + lit_candles = [True] * night + [False] * (8-night) |
| 55 | + lit_candles.insert(4, True) # shamash always on |
| 56 | + print(lit_candles) |
| 57 | + |
| 58 | + # animate candles |
| 59 | + for p in range(len(pixels)-pixel_offset): |
| 60 | + if not lit_candles[p]: |
| 61 | + pixels[p+pixel_offset] = 0 |
| 62 | + continue |
| 63 | + if p == 4: |
| 64 | + level = random.randint(128, 255) |
| 65 | + else: |
| 66 | + level = random.randint(64, 191) |
| 67 | + |
| 68 | + color = split(pixel_prev[p], level, 32) |
| 69 | + pixels[p+pixel_offset] = ((int(level), int(level / 8), int(level / 48))) |
| 70 | + pixel_prev[p] = level |
| 71 | + pixels.show() |
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