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GFXcanvas16 with drawRGBBitmap() causes core panic #468

@FrankS71

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@FrankS71

Adafruit TFT FeatherWing - 3.5" 480x320 and Adafruit ESP32 Feather V2 - 8MB Flash + 2 MB PSRAM

When using GFXcanvas16 canvas(480, 320) and drawRGBBitmap(0,0,canvas.getBuffer(),480,320) it causes core panic. canvas(240, 150) is working on this screen but only fills a small portion of the screen. Library and memory handling issue?

On smaller screens (Feather v2 reverse tft) it works fine.

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