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Missile Guidance - RHS older ATGM's doesn't follow guidance rightfully or at all. #10872

@Enzioh

Description

@Enzioh

Mods (complete and add to the following information):

  • Arma 3: 2.18.152803
  • CBA: 3.18.3
  • ACE3: 3.19.3
  • RHS: 0.5.6

Description:
RHS AFRF IFV's missiles doesn't follow targeting sight correctly. BMD-1's Malyutka (rhs_ammo_9m14) missile doesn't follow any guidance commands. BMD-1P Konkurs (rhs_ammo_9m113) aiming point seems to be somewhere side of the sight aiming point. Also Mi-24 missiles of 9M17 (rhs_ammo_9m17) and 9M17P (rhs_ammo_9m17p) has similar issues. In some cases you can't even see missile as gunner when missile is fired, it steers so badly on sideways.

Steps to reproduce:
Follow this flowchart!

  1. Go to editor, spawn BMD-1P or BMP-1P (these variants use Konkurs "rhs_ammo_9m113" missile).
  2. Use ATGM launcher of the vehicle and fire missile at the target.
  3. Missile launches of the tube correctly, but steers away from the targeting point (BMD-1 has worst situation).

Expected behavior:
Missile should follow the sight aiming point and impact at the target. Malyutka (rhs_ammo_9m14) missile or Fleyta 9M17 (rhs_ammo_9m17) should follow mouse movements, but doesn't response to any guidance.

Where did the issue occur?

  • Dedicated / Self-Hosted Multiplayer / Singleplayer / Editor (Singleplayer) / Editor (Multiplayer) / Virtual Arsenal

Log Files:

  • Link to (gist or pastebin) to the client and/or server RPT file. An instruction to find your RPT files can be found here.

Additional context:
Missile guidance problems are worst with BMD's than BMP's for some reason.

Screenshots:
If applicable, add screenshots to help explain your problem.

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