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Description
Some of the suggestions:
- language features - ...language concepts (js/ts, py, rust, go, cpp, c, ...)
- primitive types
- arrays, slices, lists, tuples
- records, objects, dictionaries
- enums
- unions
- classes
- inheritance
- closures
- generics
- macros
- memory management
- types
- tooling
- env managers (pyenv, nvm, ...)
- package managers (npm, yarn, pip, cargo, ...)
- formatters & linters (eslint, prettier, clippy, ...)
- local debugging setup
- watchers, hot reload
- BE web frameworks - ...techniques (expressJS, nestJS, fastify, django, beego, rocket,...)
- API design - ...apis (REST, graphql, webhooks, gRPC, RPC-like)
- message brokers - pub, sub, topics (rabbit mq, kafka, pubsub, redis, (bull, celery)...)
- caching - read/write (memcached, redis)
- proxies - ...configs (nginx, envoy, haproxy, apache)
- databases - ...features (rdb, nosql, ...)
- GUI clients
- orms (per lang)
- FE web frameworks
- components, hooks (react, angular, svelte, solid, web comp)
- stores (redux, native, mobx, recoil)
- forms (react-hook-forms, formik, angular)
- ssg & ssr (next, nuxt, gatsby, react server components...)
- css - ...features (css, sass, less)
- styling frameworks - ...features (pure css, styled-components, tailwind...)
- deep learning - ...blocks & algorithms (keras, pytorch, tensorflow, native...)
- 3d graphics - binding resources (opengl (old, new), webgl, webgpu, dx, vk, metal)
- 2d graphics (svg, canvas)
- ...primitives
- ...screen effects
- VCS - git, svn, p4
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good first issueGood for newcomersGood for newcomers