@@ -6,8 +6,8 @@ class SpawnCommand : public ICommand
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{
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public:
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// clang-format off
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- std::array<const char *, 444 > m_Hints = {
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- // VEHICLES
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+ std::array<const char *, 523 > m_Hints = {
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+ // Base game - Land vehicles
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" v000_car_atv_civilian_01" ,
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" v000_car_atv_javi" ,
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" v001_car_forklift_industrial" ,
@@ -22,7 +22,6 @@ class SpawnCommand : public ICommand
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" v004_car_articulatedtruck_commercial_smallmobileweapon_trailer" ,
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" v005_car_wheelloader_industrial" ,
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" v006_car_conveyorcrane_industrial" ,
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- // "v007_car_",
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" v008_car_taxitrike_civilian" ,
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" v009_car_armoredtruck_commercial_01" ,
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" v010_car_oldtractor_civilian_01" ,
@@ -41,7 +40,6 @@ class SpawnCommand : public ICommand
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" v017_car_vintagemuscle_bomb_special" ,
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" v017_car_vintagemuscle_civilian" ,
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" v017_car_vintagemuscle_civilian_02" ,
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- " v017_car_vintagemuscle_rico" ,
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" v018_car_monstertruck_bomb_special" ,
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" v018_car_monstertruck_civilian_01" ,
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" v019_car_modernlimo_bomb_special" ,
@@ -57,15 +55,13 @@ class SpawnCommand : public ICommand
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" v024_car_ecosuper_bomb_special" ,
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" v024_car_ecosuper_civilian_01" ,
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" v024_car_ecosuper_racing_01" ,
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- " v024_car_ecosuper_preorder_01" , // DLC_NeonRacer. EcoSuper Spoilers are diff. Havent checked speed diff. It comes with Neon, I guess.
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" v025_car_vintagesuper_bomb_special" ,
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" v025_car_vintagesuper_civilian_01" ,
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" v026_car_vintagesports_bomb_special" ,
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" v026_car_vintagesports_civilian_01" ,
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" v027_car_hurricanetruck_civilian" ,
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" v027_car_hurricanetruck_tesla" ,
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" v027_car_hurricanetruck_transport" ,
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- // "v028_car_",
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" v029_car_smallmodernsedan_civilian_01" ,
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" v029_car_smallmodernsedan_civilian_02" ,
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" v030_car_oldmini_civilian_01" ,
@@ -92,25 +88,40 @@ class SpawnCommand : public ICommand
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" v039_car_oldcampervan_civilian_02" ,
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" v040_car_oldcompact_civilian_01" ,
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" v040_car_oldcompact_sargento" ,
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- // "v041_car_",
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" v042_car_racingsedan_civilian" ,
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" v042_car_racingsedan_racing_01" ,
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- // "v043_car_",
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- // "v044_car_",
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" v045_car_minetruck_commercial_01" ,
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" v046_car_racingbuggy_civilian" ,
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" v046_car_racingbuggy_military" ,
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" v046_car_racingbuggy_racing_01" ,
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- " v046_car_racingbuggy_preorder_01" , // DLC_DeathStalker. A Weaponised Buggy w/ a Machine Gun on the hood. Personally modified by Rico. Havent checked speeds. I will leave a Screenshot https://imgur.com/78ePUOE
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- // "v047_car_",
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- // "v048_car_",
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- // "v049_car_",
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- " v050_car_toyjeep_civilian" ,
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- " v084_car_icecreamtruck_garage" ,
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- " v085_car_explosivetrike_garage" ,
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- " v117_boat_duck_garage" ,
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+ " v050_car_toyjeep_civilian" ,
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- // boats
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+ // Base game - Bikes
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+ " v301_bike_combatdirt_military_01" ,
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+ " v301_bike_combatdirt_rebel_01" ,
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+ " v303_bike_modernsuper_bomb_special" ,
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+ " v303_bike_modernsuper_civilian_01" ,
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+ " v304_bike_modernsport_bomb_special" ,
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+ " v304_bike_modernsport_civilian_01" ,
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+ " v305_bike_oldroad_civilian_01" ,
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+ " v306_bike_modernroad_civilian_01" ,
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+ " v307_bike_oldmoped_civilian_01" ,
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+ " v308_bike_trials_civilian_01" ,
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+ " v308_bike_trials_javi" ,
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+
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+ // Base game - Treaded
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+ " v800_treaded_modernheavytank_military_01" ,
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+ " v800_treaded_modernheavytank_rebel_01" ,
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+ " v801_treaded_mediumtank_military_01" ,
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+ " v801_treaded_mediumtank_rebel_01" ,
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+ " v802_treaded_aatank_military" ,
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+ " v802_treaded_aatank_rebel" ,
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+ " v803_treaded_flexturrettank_military" ,
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+ " v803_treaded_flexturrettank_rebel" ,
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+ " v804_treaded_snowmobile_civilian" ,
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+ " v804_treaded_snowmobile_civilian_mission_special" ,
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+
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+ // Base game - Sea vehicles
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" v100_boat_fanboat_civilian" ,
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" v101_boat_smalljet_military" ,
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" v101_boat_smalljet_rebel" ,
@@ -134,7 +145,7 @@ class SpawnCommand : public ICommand
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" v109_boat_ferry_commercial_garlandintro" ,
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" v110_boat_jetski_civilian_01" ,
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- // helicopters
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+ // Base game - Helicopters
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" v200_helicopter_heavylift_military" ,
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" v200_helicopter_heavylift_rebel_01" ,
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" v200_helicopter_heavylift_rebel_mission_special" ,
@@ -165,21 +176,7 @@ class SpawnCommand : public ICommand
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" v254_helicopter_guarddrone_military" ,
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" v254_helicopter_guarddrone_rebel" ,
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- // bikes
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- " v301_bike_combatdirt_military_01" ,
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- " v301_bike_combatdirt_rebel_01" ,
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- // "v302_bike_",
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- " v303_bike_modernsuper_bomb_special" ,
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- " v303_bike_modernsuper_civilian_01" ,
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- " v304_bike_modernsport_bomb_special" ,
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- " v304_bike_modernsport_civilian_01" ,
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- " v305_bike_oldroad_civilian_01" ,
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- " v306_bike_modernroad_civilian_01" ,
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- " v307_bike_oldmoped_civilian_01" ,
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- " v308_bike_trials_civilian_01" ,
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- " v308_bike_trials_javi" ,
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-
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- // planes
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+ // Base game - Planes
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" v400_plane_fighterjet_military_01" ,
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" v400_plane_fighterjet_rebel_01" ,
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" v401_plane_cargotransport_military_01" ,
@@ -189,14 +186,19 @@ class SpawnCommand : public ICommand
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" v402_plane_fighterbomber_rebel_01" ,
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" v403_plane_microjet_military" ,
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" v403_plane_microjet_rebel" ,
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- " v403_plane_microjet_preorder_01" , // DLC_DigitalDeluxe. Its a "Black Hand Stealth Micro Jet". Havent checked speed diff.
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" v404_plane_privatejet_civilian" ,
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" v405_plane_commercialcargo_commercial" ,
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" v406_plane_smallprop_civilian_01" ,
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" v407_plane_mediumprop_civilian_01" ,
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" v408_plane_ultralight_civilian" ,
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- // trains
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+ // Base game - Balloon
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+ " v700_balloon_dirigible_civilian" ,
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+ " v700_balloon_dirigible_collectible" ,
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+ " v700_balloon_dirigible_military_01" ,
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+ " v700_balloon_dirigible_node_science_01" ,
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+
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+ // Base game - Trains
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" v500_train_industrialengine_industrial" ,
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" v500_train_industrialengine_rebel" ,
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" v501_train_containercarriage_industrial" ,
@@ -230,25 +232,7 @@ class SpawnCommand : public ICommand
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" v506_train_armoredhowitzer_rebel" ,
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" v506_train_armoredhowitzer_decouple_immune" ,
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- // treaded
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- " v800_treaded_modernheavytank_military_01" ,
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- " v800_treaded_modernheavytank_rebel_01" ,
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- " v801_treaded_mediumtank_military_01" ,
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- " v801_treaded_mediumtank_rebel_01" ,
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- " v802_treaded_aatank_military" ,
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- " v802_treaded_aatank_rebel" ,
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- " v803_treaded_flexturrettank_military" ,
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- " v803_treaded_flexturrettank_rebel" ,
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- " v804_treaded_snowmobile_civilian" ,
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- " v804_treaded_snowmobile_civilian_mission_special" ,
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-
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- // balloon
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- " v700_balloon_dirigible_civilian" ,
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- " v700_balloon_dirigible_collectible" ,
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- " v700_balloon_dirigible_military_01" ,
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- " v700_balloon_dirigible_node_science_01" ,
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-
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- // trailers
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+ // Base game - Trailers
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" v901_trailer_cartransport_commercial" ,
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" v902_trailer_lowloader_commerical" ,
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" v902_trailer_lowloader_mobile_radar_folded" ,
@@ -258,11 +242,9 @@ class SpawnCommand : public ICommand
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" v903_trailer_cargo_commerical" ,
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" v904_trailer_smallmobileweapon_military" ,
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" v904_trailer_smallmobileweapon_rebel" ,
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- // "v905_trailer_",
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- // "v906_trailer_",
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" v907_trailer_radarjammer_military" ,
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- // WEAPONS
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+ // Base game - Weapons
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" wpn_000_assault_rifle" ,
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" wpn_001_assault_rifle" ,
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" wpn_003_assault_rifle" ,
@@ -284,7 +266,6 @@ class SpawnCommand : public ICommand
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" wpn_080_experimental" ,
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" wpn_081_experimental" ,
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" wpn_100_railgun" ,
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- " wpn_102_crossbow" ,
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" w206_mounted_capstone_m2hm" ,
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" wpn_201_minigun" ,
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" wpn_201_minigun_aoc" ,
@@ -306,15 +287,152 @@ class SpawnCommand : public ICommand
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" wpn_204_mortar_mounted_aoc" ,
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" illapa_defence_weapon" ,
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" cow_gun" ,
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- " wpn_901_signature_rifle" , // DLC_DeathStalker Signature Rifle.Rico's fav.Explosive Assault Rifle, its Love. Is there anything else I can say?
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- " wpn_902_golden_shotgun" , // DLC_GoldenGear Shotgun. A Golden Gear Shotgun featuring Ricochet tracer in secondary fire.
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- " wpn_903_renegade_assault_rifle" , // DLC_Renegade. Bullshark Assault Rifle. A Rifle that spawns Drone. Pretty Cool, right?
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- " wpn_990_premium_wingsuit_bullet_streamer" ,
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- " wpn_991_premium_wingsuit_dragon_breath" , // DLC_DigitalDeluxe. Both Wingsuits (990,991) dont work.
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- " wpn_905_clusterbomb" ,
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" the_pan" ,
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- // CHARACTERS
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+ // DLC DigitalDeluxe
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+ " wpn_990_premium_wingsuit_bullet_streamer" ,
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+ " wpn_991_premium_wingsuit_dragon_breath" ,
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+ " v403_plane_microjet_preorder_01" ,
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+
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+ // DLC DeathStalker
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+ " v017_car_vintagemuscle_rico" ,
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+ " v046_car_racingbuggy_preorder_01" ,
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+ " wpn_901_signature_rifle" ,
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+
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+ // DLC GoldenGear
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+ " wpn_902_golden_shotgun" ,
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+
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+ // DLC Renegade
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+ " wpn_903_renegade_assault_rifle" ,
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+
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+ // DLC Neon racer
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+ " v024_car_ecosuper_preorder_01" ,
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+
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+ // DLC Toy Vehicle pack
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+ " v122_boat_toypatrol_garage" ,
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+ " v420_plane_toybomber_garage" ,
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+ " v820_treaded_toytank_garage" ,
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+
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+ // DLC Soaring Speed pack
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+ " v053_car_hotrod_garage" ,
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+ " v053_car_hotrod_rotrod" ,
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+ " v086_car_flyingcar_garage" ,
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+
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+ // DLC Legacy pack
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+ " v084_car_icecreamtruck_garage" ,
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+ " v085_car_explosivetrike_garage" ,
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+ " v117_boat_duck_garage" ,
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+ " wpn_905_clusterbomb" ,
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+
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+ // DLC Daredevils
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+ " v072_car_vintagesuvdlc1_debug" ,
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+ " v072_car_vintagesuvdlc1_level_0" ,
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+ " v072_car_vintagesuvdlc1_level_1" ,
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+ " v072_car_vintagesuvdlc1_level_2" ,
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+ " v072_car_vintagesuvdlc1_level_3" ,
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+
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+ " v073_car_luxurysportssedandlc1_debug" ,
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+ " v073_car_luxurysportssedandlc1_level_0" ,
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+ " v073_car_luxurysportssedandlc1_level_1" ,
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+ " v073_car_luxurysportssedandlc1_level_2" ,
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+ " v073_car_luxurysportssedandlc1_level_3" ,
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+
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+ " v074_car_ecosuperdlc1_debug" ,
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+ " v074_car_ecosuperdlc1_level_0" ,
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+ " v074_car_ecosuperdlc1_level_1" ,
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+ " v074_car_ecosuperdlc1_level_2" ,
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+ " v074_car_ecosuperdlc1_level_3" ,
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+
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+ " v075_car_vintagesuperdlc1_debug" ,
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+ " v075_car_vintagesuperdlc1_level_0" ,
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+ " v075_car_vintagesuperdlc1_level_1" ,
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+ " v075_car_vintagesuperdlc1_level_2" ,
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+ " v075_car_vintagesuperdlc1_level_3" ,
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+
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+ " v076_car_racingbuggydlc1_debug" ,
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+ " v076_car_racingbuggydlc1_level_0" ,
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+ " v076_car_racingbuggydlc1_level_1" ,
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+ " v076_car_racingbuggydlc1_level_2" ,
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+ " v076_car_racingbuggydlc1_level_3" ,
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+
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+ " v077_car_offroadracingsedandlc1_debug" ,
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+ " v077_car_offroadracingsedandlc1_level_0" ,
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+ " v077_car_offroadracingsedandlc1_level_1" ,
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+ " v077_car_offroadracingsedandlc1_level_2" ,
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+ " v077_car_offroadracingsedandlc1_level_3" ,
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+
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+ " v078_car_monstertruckdlc1_debug" ,
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+ " v078_car_monstertruckdlc1_level_0" ,
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+ " v078_car_monstertruckdlc1_level_1" ,
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+ " v078_car_monstertruckdlc1_level_2" ,
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+ " v078_car_monstertruckdlc1_level_3" ,
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+
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+ " v051_car_battlemuscle_allgold_level_3" ,
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+ " v051_car_battlemuscle_collectible_level_3" ,
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+ " v051_car_battlemuscle_daredevil" ,
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+ " v051_car_battlemuscle_level_0" ,
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+ " v051_car_battlemuscle_metal01" ,
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+ " v051_car_battlemuscle_rust01" ,
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+ " v051_car_battlemuscle_stripe01" ,
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+ " v051_car_battlemuscle_tiger01" ,
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+
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+ " v051_car_battlemuscle_deathraceace_level_1" ,
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+ " v051_car_battlemuscle_deathraceace_level_2" ,
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+ " v051_car_battlemuscle_deathraceace_level_3" ,
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+
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+ " v051_car_battlemuscle_intro_level_1" ,
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+ " v051_car_battlemuscle_intro_level_2" ,
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+ " v051_car_battlemuscle_intro_level_3" ,
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+
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+ " v051_car_battlemuscle_outro_level_1" ,
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+ " v051_car_battlemuscle_outro_level_2" ,
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+ " v051_car_battlemuscle_outro_level_3" ,
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+
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+ " v051_car_battlemuscle_rampagerallyace_level_1" ,
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+ " v051_car_battlemuscle_rampagerallyace_level_2" ,
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+ " v051_car_battlemuscle_rampagerallyace_level_3" ,
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+
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+ " v051_car_battlemuscle_survivalraceace_level_1" ,
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+ " v051_car_battlemuscle_survivalraceace_level_2" ,
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+ " v051_car_battlemuscle_survivalraceace_level_3" ,
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+
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+ // DLC Demons
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+ " wpn_102_crossbow" ,
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+ " wpn_808_combat_rifle_seed_gun" ,
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+
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+ " dlc2_substrate_weapon_aa_gun_01" ,
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+ " dlc2_substrate_weapon_aa_tank_01" ,
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+ " dlc2_substrate_weapon_apc_01" ,
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+ " dlc2_substrate_weapon_cannon_truck_01" ,
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+ " dlc2_substrate_weapon_heli_light_01" ,
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+ " dlc2_substrate_weapon_modern_tank_01" ,
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+ " dlc2_substrate_weapon_mortar_01" ,
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+
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+ " dlc2_substrate_weapon_aa_gun_01_outro" ,
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+ " dlc2_substrate_weapon_aa_tank_01_outro" ,
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+ " dlc2_substrate_weapon_apc_01_outro" ,
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+ " dlc2_substrate_weapon_cannon_truck_01_outro" ,
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+ " dlc2_substrate_weapon_modern_tank_01_outro" ,
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+ " dlc2_substrate_weapon_mortar_01_outro" ,
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+
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+ " demon" ,
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+
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+ // Base game - Characters
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+ " private_enemy_001" ,
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+ " private_enemy_002" ,
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+ " elite_enemy_001" ,
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+ " elite_paratrooper" ,
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+ " super_elite_enemy_001" ,
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+ " titan_enemy_001" ,
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+
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+ " ghost_enemy_001" ,
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+ " grenadier_enemy_001" ,
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+ " machinegunner_enemy_001" ,
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+ " rpg_enemy_001" ,
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+ " shielder_enemy_001" ,
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+ " sniper_enemy_001" ,
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+
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+ // Base game - Animals
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" cow" ,
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" bull" ,
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" deer_doe" ,
@@ -330,6 +448,8 @@ class SpawnCommand : public ICommand
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" domestic_pig" ,
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" feral_hog" ,
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" wild_boar" ,
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+
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+ // Base game - Characters
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" civ_alpine_scientist_female" ,
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" civ_alpine_scientist_male" ,
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" civ_scientist_female" ,
@@ -415,18 +535,8 @@ class SpawnCommand : public ICommand
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" civ_graffitiartist_male_01" ,
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" civ_street_musician_female_01" ,
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" civ_street_musician_male_01" ,
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- " elite_enemy_001" ,
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- " ghost_enemy_001" ,
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- " grenadier_enemy_001" ,
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- " machinegunner_enemy_001" ,
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- " elite_paratrooper" ,
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- " private_enemy_001" ,
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- " private_enemy_002" ,
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- " rpg_enemy_001" ,
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- " shielder_enemy_001" ,
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- " sniper_enemy_001" ,
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- " super_elite_enemy_001" ,
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- " titan_enemy_001" ,
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+
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+ // Base game - Rebels
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" sargentos_rebel_female_01" ,
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" sargentos_rebel_female_02" ,
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" sargentos_rebel_female_03" ,
@@ -468,6 +578,8 @@ class SpawnCommand : public ICommand
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" male_rebel_tier_3_02" ,
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" male_rebel_tier_3_03" ,
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" male_rebel_tier_3_04" ,
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+
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+ // Base game - Main characters
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" civ_female_aha_dancer_follower" ,
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" cesar" ,
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" dictator" ,
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