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GUI + batch-autogeneration of different spaceships? #52

@rubyFeedback

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@rubyFeedback

Would it be possible to add a trivial GUI such as via pygobject, as well as
means to generate different spaceships via blender from the commandline,
to then display these as-is?

That way the user could select the model that may be most appropriate
such as for a game that makes use of spaceships, a bit like context
free grammar works (example for what I mean can be seen at the
cfdg gallery: https://www.contextfreeart.org/gallery/search.php?t=new&num=25)

Obviously this suggestion "works" only if the required work is not too
enormous, so perhaps the first step would be to have a way for the
SpaceshipGenerator to batch-generate different models via the
commandline, and then when that works plug in a minimal GUI
that shows these different results as-is via that app).

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