Replies: 4 comments
-
Normaly when you give a warning u define a time in config after that time the warning gets removed. If yoir using mysql then its stored there. If your using sqlite its stored in the db file. Wenn player write warnings then he should het a list with all his remaining warnings. You could take a look in your langfile if warning gets listed ingame in correct format. |
Beta Was this translation helpful? Give feedback.
-
I did not change anything in the langfiles. The /warning shows empty but the database still stores the warning, date of issue and the issuer name after the warning has expired. |
Beta Was this translation helpful? Give feedback.
-
this is normal. you can always "history" the warning that way if you want to edit this u need to use
/warnings just shows activ warnings |
Beta Was this translation helpful? Give feedback.
-
The reason for this question because I have a panel that tracks player warnings on my network. Even though their warnings have expired ingame, the warnings are still stored hence does not reflect accurate results with the unnecessary data. |
Beta Was this translation helpful? Give feedback.
Uh oh!
There was an error while loading. Please reload this page.
-
**Question: **
How does CMI keep track of the warning lifetime on the user?
Becos database still stores the warning but in ingame /warning shows empty
Beta Was this translation helpful? Give feedback.
All reactions