Non-cuboid portals #2066
Replies: 4 comments
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Well yes it would be nice to be able to also creat Non Cubiod Portals <3 |
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This could be some what resolved by adding option to define multiple cuboids for same portal, which would allow to select multiple areas which would create none cuboid one. even tho it would be made of bunch cuboids. In general, cuboid is simplest and most efficient way in checking if player is in area, having complex area will involve complex calculations which will only increase load on server. So its a trade off and entire code is made to deal with cuboids at this stage, so changing it to support something more complex would require quite allot of recode. |
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Allow the creation of non-cuboid portals by configuring portal blocks instead of a 2 point regions.
Detailed explanation of what it should do, when and in what situation:
Currently, portals are created with a 2 point cuboid regions, and I hope we could place some "placeholder blocks", then right click, then the placeholder blocks get removed and are set as the portal blocks
Basic explanation as to why this feature is needed and/or useful to have:
this is useful for creating irregular portals like circle, star, pentagon, triangle, and etc
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