Skip to content

Require gl.CreateShader and gl.SetUnitBufferUniforms #5594

@GoogleFrog

Description

@GoogleFrog

Something in chobby Compatibility Mode or Deferred Rendering disables these gl capabilities. At this point it is probably better to make it difficult to disable these things, because more and more of the game depends on it.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions