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Support the new Doom + Doom II update
Continuous Integration #1144: Pull request #2657 synchronize by vitalkanev
August 9, 2024 16:57 6m 56s vitalkanev:master
August 9, 2024 16:57 6m 56s
Fix MBF21 A_RadiusDamage crash & broken 'distance' arg
Continuous Integration #4246: Pull request #2659 opened by XaserAcheron
August 9, 2024 12:01 7m 40s XaserAcheron:fix-radiusdamage
August 9, 2024 12:01 7m 40s
Fix MBF21 A_RadiusDamage crash & broken 'distance' arg
Continuous Integration #1143: Pull request #2659 opened by XaserAcheron
August 9, 2024 12:01 7m 10s XaserAcheron:fix-radiusdamage
August 9, 2024 12:01 7m 10s
Support the new Doom + Doom II update
Continuous Integration #1142: Pull request #2657 synchronize by vitalkanev
August 9, 2024 10:38 7m 21s vitalkanev:master
August 9, 2024 10:38 7m 21s
Support the new Doom + Doom II update
Continuous Integration #4245: Pull request #2657 synchronize by vitalkanev
August 9, 2024 10:38 7m 19s vitalkanev:master
August 9, 2024 10:38 7m 19s
Support the new Doom + Doom II update
Continuous Integration #1141: Pull request #2657 opened by vitalkanev
August 9, 2024 09:53 7m 1s vitalkanev:master
August 9, 2024 09:53 7m 1s
Support the new Doom + Doom II update
Continuous Integration #4244: Pull request #2657 opened by vitalkanev
August 9, 2024 09:53 8m 7s vitalkanev:master
August 9, 2024 09:53 8m 7s
Fix Specular not using Material definition for Glossiness and Level
Continuous Integration #4242: Commit 7ce6f22 pushed by madame-rachelle
August 8, 2024 11:23 6m 58s master
August 8, 2024 11:23 6m 58s
Fix Specular not using Material definition for Glossiness and Level
Continuous Integration #1139: Commit 7ce6f22 pushed by madame-rachelle
August 8, 2024 11:23 7m 32s master
August 8, 2024 11:23 7m 32s
Fix Specular not using Material definition for Glossiness and Level
Continuous Integration #4241: Pull request #2654 opened by AJMJ2012
August 8, 2024 05:55 7m 23s AJMJ2012:specularfix
August 8, 2024 05:55 7m 23s
Fix Specular not using Material definition for Glossiness and Level
Continuous Integration #1138: Pull request #2654 opened by AJMJ2012
August 8, 2024 05:55 7m 8s AJMJ2012:specularfix
August 8, 2024 05:55 7m 8s
- fix: check if bombsource exists when exploding a projectile with a …
Continuous Integration #1137: Commit 847f34f pushed by madame-rachelle
August 7, 2024 15:12 7m 52s master
August 7, 2024 15:12 7m 52s
- fix: check if bombsource exists when exploding a projectile with a …
Continuous Integration #4240: Commit 847f34f pushed by madame-rachelle
August 7, 2024 15:12 7m 59s master
August 7, 2024 15:12 7m 59s
Add RADF_CIRCULARTHRUST and matching XF_/RTF_ flags
Continuous Integration #4239: Pull request #2653 opened by MrRaveYard
August 4, 2024 14:41 7m 41s MrRaveYard:pr_circularthrust
August 4, 2024 14:41 7m 41s
Add RADF_CIRCULARTHRUST and matching XF_/RTF_ flags
Continuous Integration #1136: Pull request #2653 opened by MrRaveYard
August 4, 2024 14:41 6m 57s MrRaveYard:pr_circularthrust
August 4, 2024 14:41 6m 57s
Isometric Mode and Robin
Continuous Integration #4238: Pull request #2618 synchronize by dileepvr
August 4, 2024 00:36 7m 44s dileepvr:isocam_merge_test_Jun24
August 4, 2024 00:36 7m 44s
Isometric Mode and Robin
Continuous Integration #1135: Pull request #2618 synchronize by dileepvr
August 4, 2024 00:36 8m 25s dileepvr:isocam_merge_test_Jun24
August 4, 2024 00:36 8m 25s
Add SPF_NOMIPMAP to force actor sprites or particles to have no mipma…
Continuous Integration #1134: Commit 593e1c0 pushed by RicardoLuis0
August 3, 2024 21:45 6m 55s master
August 3, 2024 21:45 6m 55s
Add SPF_NOMIPMAP to force actor sprites or particles to have no mipma…
Continuous Integration #4237: Commit 593e1c0 pushed by RicardoLuis0
August 3, 2024 21:45 7m 32s master
August 3, 2024 21:45 7m 32s
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