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Currently, when handling commands not by registering them with YarnCommands, but by responding to an ExecuteCommandEvent, there does not appear to be a way to make the dialogue wait for completion of a task.
DialogueRuenner::add_command_task is a pub(crate) method that would allow a user to achieve exactly this task. I'm open to alternative solutions, of course, but my suggestion would be to simply make this method public.
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