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i forgot to change the player's health constant, lol
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Platypus_ScuffedEdition/player.h

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@@ -6,7 +6,7 @@
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#include "textureManager.h"
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#include "soundManager.h"
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#include "animationManager.h"
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#define MAX_PLAYER_HEALTH 4000000000000000000
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#define MAX_PLAYER_HEALTH 400
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#define MAX_PLAYER_BULLET 40
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class player : public object {

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