Skip to content

Game crashes when i try to start a networking game. (IPX/TCP/IP)  #5

@Yzubi

Description

@Yzubi

Game crashes when i try to start a networking game.

Terminal output:

Engine : Registering base graphics
Video : 1600x900 24bpp
Creating responder on port 37008
Simulating broadcast to [127.0.1.255:37008]
[127.0.1.0:37008]Responder: [I wanna play ABUSE!]
[127.0.1.1:37008]Responder: [I wanna play ABUSE!]
[127.0.1.2:37008]Responder: [I wanna play ABUSE!]
[127.0.1.3:37008]Responder: [I wanna play ABUSE!]
[127.0.1.4:37008]Responder: [I wanna play ABUSE!]
[127.0.1.5:37008]Responder: [I wanna play ABUSE!]
[127.0.1.6:37008]Responder: [I wanna play ABUSE!]
[127.0.1.7:37008]Responder: [I wanna play ABUSE!]
[127.0.1.8:37008]Responder: [I wanna play ABUSE!]
[127.0.1.9:37008]Responder: [I wanna play ABUSE!]
Protocol Installed : UNIX generic TCPIP
Lisp: 527 symbols defined, 99 system functions, 319 pre-compiled functions
0 joysticks on system
Joystick : not detected
(load "addon/deathmat/deathmat.lsp") [....... ]nil
is not a string

type q to quit

  1. Break>

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions