Replies: 2 comments
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This is already how it is implemented. I hope that cleared things up! :) |
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You are right, it could be that I duplicated a scene (and its macros) and I did not realize that by creating a new one I would have no macros from the old scene! thank you very much |
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Sorry if this is already implemented, I can't find it. I think it's a good idea to have different macros per different scene collections. Changing scene collection will also change macros. Already exists such a feature or do you think it will be interesting in develop as a new feature? Thank you very much, Davide
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