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Comment out modules that aren't prod ready
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VRCOSC.Game/Modules/ModuleManager.cs

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -21,9 +21,9 @@
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using VRCOSC.Game.Modules.Modules.Heartrate.HypeRate;
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using VRCOSC.Game.Modules.Modules.Heartrate.Pulsoid;
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using VRCOSC.Game.Modules.Modules.Media;
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using VRCOSC.Game.Modules.Modules.OpenVR;
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//using VRCOSC.Game.Modules.Modules.OpenVR;
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using VRCOSC.Game.Modules.Modules.Random;
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using VRCOSC.Game.Modules.Modules.SpeechToText;
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//using VRCOSC.Game.Modules.Modules.SpeechToText;
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using VRCOSC.Game.Modules.Util;
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using VRCOSC.Game.Util;
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using VRCOSC.OSC;
@@ -41,11 +41,11 @@ public sealed partial class ModuleManager : Component
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typeof(RandomIntModule),
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typeof(RandomFloatModule),
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typeof(HardwareStatsModule),
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typeof(OpenVRBatteryModule),
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typeof(IndexControllerModule),
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//typeof(OpenVRBatteryModule),
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//typeof(IndexControllerModule),
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typeof(MediaModule),
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typeof(DiscordModule),
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typeof(SpeechToTextModule),
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//typeof(SpeechToTextModule),
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};
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private const int vr_chat_process_check_interval_milliseconds = 5000;

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