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README.md

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NOTE: If you are handling messages on forms/frames/controls where you will be making UI updates, then you should use `TMessageDispatcherFactory.CreateUIDispatcher` - this ensures that messages are only dispatched on the main thread (calls TThread.Synchronize ) . For performance reasons CreateUIDispatcher should not be used for non ui code, and you should avoid using too many ui dispatchers (ie m)
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NOTE: If you are handling messages on forms/frames/controls where you will be making UI updates, then you should use `TMessageDispatcherFactory.CreateUIDispatcher` - this ensures that messages are only dispatched on the main thread (calls TThread.Queue ) . For performance reasons CreateUIDispatcher should not be used for non ui code, and you should avoid using too many ui dispatchers (ie m)
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### Handling Messages
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