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REBUILD OF NOCLIP: You Can (Not) Level Design #202

@azazellus

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@azazellus

We need to talk.

I discussed with @TizioMaurizio and reached the conclusion that the actual level design makes no sense. The environment has no context and the noclip mode is not interesting since it has not a narrative purpose.

But we had an idea: what if time was convoluted? What if the noclip mode was just a way we could see the past? What if invisible and intangible objects were simply the effect of a time glitch?

We could steal from Halo (again) the concept of ancient but technological ruins and use it to build the puzzles. This way puzzles and environment would be more harmonic and appealing, giving the player a narrative reason to play (= discovery).

Since in the feedback someone suggested to make puzzles more skill based than memory based, we could also change the noclip mechanic, making noclipping a limited consumable power that you can activate wherever you want.

This massive maneuver at three weeks from the deadline means a few things:

  • we need more than one level designer;
  • we need LOTS of ideas;
  • we need rock solid planning.

What do you think?
ARE YOU IN????
ARE WE GONNA MAKE THE BEST GAME EVER RELEASED????
ARE WE GONNA MAKE HISTORY?????

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DEMO FEATUREIssues to be solved by monday 28 nov, basically super urgentaudioMixers, effects, soundtracks: everything sound relatedbeta-versionSomething that we have to correct but it isn't needed for the demobugSomething isn't workingdesignIncludes narration, gameplay proposals, UI/UX designs. Not strictly related to coding issuesdocumentation/wikiImprovements or additions to documentation or wikiduplicateThis issue or pull request already existsfeatureNew feature or requesthigh priorityImportant feature currently worked oninvalidByproduct of an error, this issue/PR is irrelevant to the historylevelsLevel management: scenes, scripts and suchplayerFeatures involving how the player moves or respawnspolishingAspects regarding code readibility and optimizationprefabsUpdates on prefabsquestionFurther information is requestedui/uxManagement of menus, UIs, animations, transitions and suchurgentNeeds attention/fixes ASAPwontfixThis will not be worked on

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