Getting the boundary object from the voxelized domain #92
mojtabaAmiraslanpour
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Hi, If you don't need it run-time, you can use threshold inside paraview and set the threshold as 0-0. This will give you the fluid nodes. If you set threshold 1-1, you'll get the solid nodes. |
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Hi,
I am trying to get the boundary of the voxelized domain in the pipeflow example. I use the getBoundary function to do that:
TriangleBoundary3D<T> boundary = voxelizedDomain->getBoundary();
I don't get any compilation errors but I get the bad allocation error when running the code:
I mentioned that here, the boundary is defined by its constructor but I am not sure how to get it on the outside.
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