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Description
Just like the lines.json for the AIs, it would be neat to have all the other lines and text of Stronghold Crusader available to modify. This could be useful especially for translations of the game to other languages or mixing in story briefings through a replacement of the internal campaign.
-> Additionally, it would make it possible to build on this plugin and add new lines to the game for potentially added content.
All i would ask for is a subfolder in the resource folder containing a texts.json (of some kind) with maybe lines named by json keys, based on their purpose in the game. Ofc, you would need to define if these lines get loaded before the AI Swappers lines, as they might interfere, i would argue loading this first, then overwriting the ones that get doubled with the AI Swapper, as this here would be more of a foundation for changing out texts.
Let me know, if there is input needed for an initial json file with all the Keys from the crusader.txt named by their purpose.