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Write AOB cache separately for Extreme and normal game version. #129

@gynt

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@gynt

Basically use the existing lua version detection logic perhaps to realize which version it is, or enable a sha256 hash of the game .exe in the global scope so that can be used to create a folder for each aob cache.

Why? To avoid aobs to be recomputed when switching from running vanilla and extreme. The .exe files remain constant, so should the aob caches.

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