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Copy file name to clipboardExpand all lines: mppm_versioned_docs/version-1.4.0/release-notes/release-notes.md
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description: Release notes for Multiplayer Play Mode including new features, updates, bug fixes, and known issues.
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---
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## [1.4.3] - 2025-05-14
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### Fixed
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- Using non authorized characters when creating a new Scenario configuration is now returning a warning rather than an error.
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- Fixed an issue where toggling Simulator mode in the Virtual Player's Game Window fails to show
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- Removed the minimum height restriction on PlayModePopupContentWindow to prevent excessive height when only one or two scenario configs are present
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- Fixed low-resolution icons in various windows
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- Set a minimum width for the scenario config list in the Scenario Config window to prevent resizing it below a usable size
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- Added an info HelpBox that appears when no scenario is selected, preventing the window from appearing blank
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- Updated the Multiplayer role dropdown to display “Client And Server” with proper spacing in the Scenario Config window
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- Fixed an issue where icons did not adapt when switching between dark and light mode in the editor in PlayModePopupContentWindow and PlayModeStatusWindow
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## [1.4.2] - 2025-04-07
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### Fixed
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- Fixed an issue in Playmode Scenarios where the initially assigned scene was being reloaded a second time in Clone Editors during runtime
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## [1.4.1] - 2024-03-27
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### Fixed
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- Fixed an issue where a "Center On Children" error would appear after adding a Game Object to the Clone Editor's hierarchy during Play Mode.
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- Added a scenario name length check to prevent error pop-ups and editor issues when the file name exceeds 64-character limit
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### Added
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- Added Free Running Instance support for Clone Editors, allowing users to independently run Clone Editors outside of Scenario-based modes
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## [1.4.0] - 2025-02-04
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### Fixed
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- Fixed launching scenario progress bar transition animation.
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## [1.4.0-pre.3] - 2025-01-24
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### Fixed
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- Fixed exception when starting a scenario with no instances.
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- Fixed the scenario not exiting play mode when stop is requested during a domain reload
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- Avoid log spamming with errors when the project is renamed.
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- Virtual player audio can now be muted, and mute all players only mutes players at launch
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- Fixed issue where deleting Player Tags from Project Settings also removes them from existing Scenarios.
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- Fixed issue for Clone Editor instances where editor window controls or widgets don't show.
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## [1.4.0-pre.2] - 2025-01-10
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### Added
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- Added `CurrentPlayer.IsMainEditor` to the API to check if the current Player is the Main Editor instance.
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- Added a Main Editor label to the scenario launch window.
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### Fixed
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- Fixed an `ArgumentNullException` issue that occurs across an Multiplayer Play Mode upgrade with an actively set playmode Scenario configuration.
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- Fixed an issue where project settings were not getting propagated to Virtual Players when entering Playmode via the play button.
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- Fixing the issue where the launching scenario window persists when domain/scene reload is enabled in the project settings.
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### Changed
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- Moved the warning helpbox in Multiplayer Play Mode window to the bottom of the VP list during VP activation.
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