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Commit f0969c5

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Fixed tooltip
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PostProcessing/Runtime/Effects/ColorGrading.cs

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@@ -33,7 +33,7 @@ public sealed class TonemapperParameter : ParameterOverride<Tonemapper> {}
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[PostProcess(typeof(ColorGradingRenderer), "Unity/Color Grading")]
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public sealed class ColorGrading : PostProcessEffectSettings
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{
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[DisplayName("Mode"), Tooltip("Select a color grading mode that fits your dynamic range and workflow. Use HDR if your camera is set to render in HDR and your target platform supports it. Use LDR for low-end mobiles or devices that don't support HDR. Use Custom HDR if you prefer authoring a Log LUT in external softwares.")]
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[DisplayName("Mode"), Tooltip("Select a color grading mode that fits your dynamic range and workflow. Use HDR if your camera is set to render in HDR and your target platform supports it. Use LDR for low-end mobiles or devices that don't support HDR. Use External if you prefer authoring a Log LUT in external softwares.")]
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public GradingModeParameter gradingMode = new GradingModeParameter { value = GradingMode.HighDefinitionRange };
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[DisplayName("Lookup Texture"), Tooltip("")]

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