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Commit 1ab2334

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Fixed log exporter
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PostProcessing/Shaders/Editor/ConvertToLog.shader

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Shader "Hidden/PostProcessing/Editor/ConvertToLog"
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{
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Properties
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{
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_MainTex ("", 2D) = "white" {}
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}
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CGINCLUDE
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#include "UnityCG.cginc"

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