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MeshSyncDCCPlugins~/Packages/com.unity.meshsync-dcc-plugins/CHANGELOG.md

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# Changelog
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## [0.15.0-preview] - 2022-09-29
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### Added
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* blender-feat: support Blender 3.3.0
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* blender-feat: Editor commands in Blender clients
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* blender-feat: install MeshSync from Blender
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* blender-feat: auto-config of ports for AutoSetup via Blender
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* blender-doc: add doc for installing MeshSync via Blender
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### Changed
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* change: change plugins folder to Plugins to reveal it in the Unity Editor
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* doc: organize usage in DCC tools into separate pages
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* doc: reorganize and update installation documentation
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* blender-doc: update the section about BakeModifiers
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* blender-doc: add Bidirectional Sync section in the Blender documentation
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### Fixed
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* blender-fix: Scale instance transforms with meshsync scale factor to ensure correct positioning.
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* blender-fix: fix instance scaling
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* blender-fix: set camera visibility based on the active scene camera
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* blender-fix: export geometry node instances when frame changes
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* blender-fix: fix for material index bug
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## [0.14.1-preview] - 2022-07-29
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### Fixed

MeshSyncDCCPlugins~/Packages/com.unity.meshsync-dcc-plugins/package.json

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{
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"name": "com.unity.meshsync.dcc-plugins",
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"displayName":"MeshSync DCC Plugins",
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"version": "0.14.1-preview",
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"version": "0.15.0-preview",
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"unity": "2020.3",
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"description": "This package contains plugin binaries of DCC tools for using MeshSync, which is another package for synchronizing meshes/models editing in DCC tools into Unity in real time.",
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"dependencies": {

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